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Hi I’m recently making a rhythm game that use Osu! Mania .osu File . Here is my GitHub repo https://github.com/dwdwdw5163/rust_mania But I noticed that the actual frame rate is only about 20-30fps,even if i set the render loop to 288fps.it’s bad for a rhythm game which requires low latency. I try to switch backend but didn’t work.
Hi I’m recently making a rhythm game that use Osu! Mania .osu File . Here is my GitHub repo https://github.com/dwdwdw5163/rust_mania But I noticed that the actual frame rate is only about 20-30fps,even if i set the render loop to 288fps.it’s bad for a rhythm game which requires low latency. I try to switch backend but didn’t work.
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