Game networking with QUIC

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • henet

    Haskell bindings for ENet

    Are you familiar with enet ? It's a popular C library which implements optional reliability on top of UDP.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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