A workaround for EAC on Arch?

This page summarizes the projects mentioned and recommended in the original post on /r/linux_gaming

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  • glibc-eac

    Arch glibc with the commit breaking eos-eac reverted - https://github.com/archlinux/svntogit-packages/tree/4da6c3e804e21c39908aa8a3cb597f19e6d764ef/trunk

    If you're on Arch you can install this rebuild of Glibc made by Tk-glitch and GE, it's the same as the stock 2.36 but it fixes the EAC problem, it should also get updated automatically once a new version gets released in the official repository. Just make sure to install both the Glibc and the lib32 version with "sudo pacman - U file1 file2" command.

  • Proton

    Compatibility tool for Steam Play based on Wine and additional components

    I don't really want to use the flatpak version of the Steam. It looks like the thing causing the error is GNU C Library. I realized this when trying to run Rogue Company. Its not the end of the world for that game but Apex Legends also uses EAC and I was looking forward to play it again.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

  • wine-tkg-git

    The wine-tkg build systems, to create custom Wine and Proton builds

    I haven't had issues with Apex Legends on Archlinux when building proton tkg from: https://github.com/Frogging-Family/wine-tkg-git

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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