[D] What tool do you use for reinforcement learning experimentation?

This page summarizes the projects mentioned and recommended in the original post on /r/MachineLearning

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  • pysc2

    StarCraft II Learning Environment

    Good evening, guys. I currently use StarCraft 2 as a tool for experimenting with my deep reinforcement learning projects, I have also used OpenAI Gym.

  • gym

    A toolkit for developing and comparing reinforcement learning algorithms.

    Good evening, guys. I currently use StarCraft 2 as a tool for experimenting with my deep reinforcement learning projects, I have also used OpenAI Gym.

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  • pylol

    League of Legends v4.20 RL Environment (LoLRLE)

    The first one is an [OpenAI Gym library](https://github.com/MiscellaneousStuff/pylol) for an older version of League of Legends. [Another group](https://github.com/jjlee0802cu/lolgym) of researchers have created working adversarial agents for the environment (that learn to compete against other reaching a 50% win rate each but both improve, in a GAN-like manner).

  • lolgym

    PyLoL OpenAI Gym Environments for League of Legends v4.20 RL Environment (LoLRLE) (by jjlee0802cu)

    The first one is an [OpenAI Gym library](https://github.com/MiscellaneousStuff/pylol) for an older version of League of Legends. [Another group](https://github.com/jjlee0802cu/lolgym) of researchers have created working adversarial agents for the environment (that learn to compete against other reaching a 50% win rate each but both improve, in a GAN-like manner).

  • tlol-py

    TLoL (Python Module) - League of Legends Deep Learning AI (Research and Development)

    The other one is a supervised learning / offline reinforcement learning [project](https://github.com/MiscellaneousStuff/tlol-py) which contains the only game playing [dataset](https://github.com/MiscellaneousStuff/tlol) for League of Legends (70 hours of gameplay).

  • tlol

    TLoL - League of Legends Deep Learning AI (Research and Development)

    The other one is a supervised learning / offline reinforcement learning [project](https://github.com/MiscellaneousStuff/tlol-py) which contains the only game playing [dataset](https://github.com/MiscellaneousStuff/tlol) for League of Legends (70 hours of gameplay).

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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