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Godot also isn't the only option. If you're not terribly concerned with making the best games as quickly as possible (some people actually make games without needing money from them), a more important criteria might be the language. If you have been programming in C# for years and want an engine that uses it from top to bottom you might go with Stride, and if you used Rust you might go with Bevy.
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.