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You don't need to use an enumerator for that. For a generic solution that works with any library, I open sourced part of a game engine here: https://github.com/AshleighAdams/CoroutineScheduler
Thanks for the explanation. I barely heard of it while I've tried to learn async/await, and only seen promises in the https://referencesource.microsoft.com site, while barely found any explanation in MS Docs. I remember Tasks somehow relies on promises, but the considerate amount of code I went through to come across it deters me to actually look it up now.