I would use Neos if VRM import worked, on the Discord they say VRM import works but isn't implemented because they want a system to respect VRM permissions. Why? I think that is ridiculous. VRM is not encrypted. I could import w/UniVRM in Unity, and export with no restrictions anyway in minutes.

This page summarizes the projects mentioned and recommended in the original post on /r/NeosVR

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  • cats-blender-plugin

    :smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more

    While it may not be the answer you're looking for since it sounds like you're hoping to not need external tools and to be able to do this all from within the game. However, you can import it into blender (with addons such as cats), and convert it to something like an FBX with all materials, bones, etc. intact.

  • NeosPublic

    A public issue/wiki only repository for the NeosVR project

    This is what i have been told, if you want a full picture you should probably go check github and ask for clarification. https://github.com/Neos-Metaverse/NeosPublic/issues/863

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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