I would use Neos if VRM import worked, on the Discord they say VRM import works but isn't implemented because they want a system to respect VRM permissions. Why? I think that is ridiculous. VRM is not encrypted. I could import w/UniVRM in Unity, and export with no restrictions anyway in minutes.

This page summarizes the projects mentioned and recommended in the original post on /r/NeosVR

Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
  • cats-blender-plugin

    :smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more

  • While it may not be the answer you're looking for since it sounds like you're hoping to not need external tools and to be able to do this all from within the game. However, you can import it into blender (with addons such as cats), and convert it to something like an FBX with all materials, bones, etc. intact.

  • NeosPublic

    A public issue/wiki only repository for the NeosVR project

  • This is what i have been told, if you want a full picture you should probably go check github and ask for clarification. https://github.com/Neos-Metaverse/NeosPublic/issues/863

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts