Wave Function Collapse Algo written in C# (Code in comments)

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  • Godot-tools


    Over the weekend I looked at the Wave Function Collapse Algorhythm and implemented it in C# for the Godot Engine. I hope one or the other uses the approach. You might also find improvements, so far it's a bit slow. https://github.com/CptnRoughnight/Godot-tools

  • WaveFunctionCollapse

    Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

    I think Maxim Gumin's original thought process behind the name is still recorded somewhere on the web. IIRC he just called it that because that part of QM math inspired him to start working on the algorithm. His original repo, with links to various resources, is here: https://github.com/mxgmn/WaveFunctionCollapse

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  • crates.io

    Source code for crates.io

    Yep. It's probably easier to find setup instructions by looking at package documentation on crates.io or lib.rs than anywhere else.

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