Wave Function Collapse Algo written in C# (Code in comments)

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  • Godot-tools

    Godot-tools

    Over the weekend I looked at the Wave Function Collapse Algorhythm and implemented it in C# for the Godot Engine. I hope one or the other uses the approach. You might also find improvements, so far it's a bit slow. https://github.com/CptnRoughnight/Godot-tools

  • WaveFunctionCollapse

    Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

    I think Maxim Gumin's original thought process behind the name is still recorded somewhere on the web. IIRC he just called it that because that part of QM math inspired him to start working on the algorithm. His original repo, with links to various resources, is here: https://github.com/mxgmn/WaveFunctionCollapse

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

  • crates.io

    The Rust package registry

    Yep. It's probably easier to find setup instructions by looking at package documentation on crates.io or lib.rs than anywhere else.

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