Wave Function Collapse Algo written in C# (Code in comments)

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/godot

Our great sponsors
  • talent.io - Download talent.io’s Tech Salary Report
  • Scout APM - Less time debugging, more time building
  • SonarQube - Static code analysis for 29 languages.
  • Godot-tools

    Godot-tools

    Over the weekend I looked at the Wave Function Collapse Algorhythm and implemented it in C# for the Godot Engine. I hope one or the other uses the approach. You might also find improvements, so far it's a bit slow. https://github.com/CptnRoughnight/Godot-tools

  • WaveFunctionCollapse

    Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

    I think Maxim Gumin's original thought process behind the name is still recorded somewhere on the web. IIRC he just called it that because that part of QM math inspired him to start working on the algorithm. His original repo, with links to various resources, is here: https://github.com/mxgmn/WaveFunctionCollapse

  • talent.io

    Download talent.io’s Tech Salary Report. Median salaries, most in-demand technologies, state of the remote work... all you need to know your worth on the market by tech recruitment platform talent.io

  • crates.io

    Source code for crates.io

    Yep. It's probably easier to find setup instructions by looking at package documentation on crates.io or lib.rs than anywhere else.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts