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As a refresher, Git is a distributed Version Control System (VCS) that provides a means of managing the source and versioning of almost anything: code, fonts, documentation, books, etc. Learning how to use Git is valuable outside of game development, as it is used for collaborating on web, mobile, game projects, and more.
You may have heard of GitHub (or GitLab, BitBucket, etc.) before and wondered what they are, and how do they relate to Git. If Git is used to create repositories and make commits locally, GitHub is a remote backup you can sync with. GitHub is a platform that you can push your code to and keep private or share publicly. Git and GitHub are two separate products - GitHub acts as a remote to your local Git repository. This article will focus solely on Git, but we will introduce GitHub later when we create our game project.
Related posts
- Understanding the Basics of Git.
- Understanding Git and GitHub
- 3 Reasons Game Developers are Looking for Perforce Alternatives
- Git for Beginners: Mastering the Fundamentals of Version Control
- When studios are developing a video game, is there one computer that has the main video game project file built on it, and then everyone else writes their own code/makes their own animations/etc in their own projects and send them over when done?