Introduction to Git

This page summarizes the projects mentioned and recommended in the original post on dev.to

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  • git

    A fork of Git containing Windows-specific patches. (by git-for-windows)

  • As a refresher, Git is a distributed Version Control System (VCS) that provides a means of managing the source and versioning of almost anything: code, fonts, documentation, books, etc. Learning how to use Git is valuable outside of game development, as it is used for collaborating on web, mobile, game projects, and more.

  • Puts Debuggerer

    Ruby library for improved puts debugging, automatically displaying bonus useful information such as source line number and source code.

  • You may have heard of GitHub (or GitLab, BitBucket, etc.) before and wondered what they are, and how do they relate to Git. If Git is used to create repositories and make commits locally, GitHub is a remote backup you can sync with. GitHub is a platform that you can push your code to and keep private or share publicly. Git and GitHub are two separate products - GitHub acts as a remote to your local Git repository. This article will focus solely on Git, but we will introduce GitHub later when we create our game project.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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