Any resources for graphics programming on the CPU?

This page summarizes the projects mentioned and recommended in the original post on /r/GraphicsProgramming

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  • tinyrenderer

    A brief computer graphics / rendering course

  • This may be perfect for you! https://github.com/ssloy/tinyrenderer It's the TinyRenderer series. You actually develop a rasterizer and you go through the various algorithms to develop how Graphics API actually work.

  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

  • You might need to update your drivers. I haven't seen a single GPU newer than 2005 that did not support OpenGL 3.3, which is more than enough for the first steps. learnopengl.com has great tutorials and AFAIK they use OpenGL 3.3 for all chapters except GPU computing, so you should be pretty good to go.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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