What is a good framework for C++ game development?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • bsf

    Modern C++14 library for the development of real-time graphical applications

  • Heres the github for GameFoundry.

  • raylib

    A simple and easy-to-use library to enjoy videogames programming

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • OpenFrameworks

    openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

  • I've been in love with OpenFrameworks for several years now. Cross-platform, open-source, free, nicely wraps up everything I want wrapped into simple usable pieces.

  • libSDL2pp

    C++ bindings/wrapper for SDL2

  • there are cpp wrappers https://github.com/libSDL2pp/libSDL2pp

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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