Having issues using the SDL framework with Xcode on macOS

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  • SDL

    Simple Directmedia Layer

  • Have you tried building the SDL2 source code yourself?

  • HomeBrew

    🍺 The missing package manager for macOS (or Linux)

  • No problem. You might research CMake for project management. CMake is like a Makefile but generates project files (like an Xcode project file) instead of the executable directly. I have my CMake script setup to extract, configure, and build my dependencies directly from their source archives. Alternatively, if you're dead set on using prebuilt libraries, you might look into brew which is a package manager for macOS.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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