Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Thank you. Custom written algorithm, probably most similar to Wave Function Collapse https://github.com/mxgmn/WaveFunctionCollapse This particular WFC algorithm is great for 2D, but with 3D it fails due to exponentially increasing complexity and amount of combinations.
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WaveFunctionCollapse: Procedural Tilemap Generation in C#
1 project | reddit.com/r/GodotCSharp | 21 Sep 2022
Wave Function Collapse
2 projects | reddit.com/r/gamedev | 12 Sep 2022
Show HN: A dense NYT-style crossword constructor using wave function collapse
1 project | news.ycombinator.com | 12 Sep 2022
Wave Function Collapse in Unity using BFS
1 project | reddit.com/r/proceduralgeneration | 9 Sep 2022
Here is a small preview of the city builder I'm building solo. Any feedback is very welcome!
2 projects | reddit.com/r/gamedevscreens | 18 Aug 2022