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For another example, JavaScript should have its own set of organized specs based on the kind of environment it will be embedded in and the other technologies that it will have to interact with, just like Wasm does. These could be things like a system embedded runtime (like Deno), a JS-Wasm container for running at the edge and being able to invoke Wasm for heavy computation (like Deno-Deploy), and of course the typical browser environment. As of right now JavaScript has a ton of different APIs that could be applicable in a browser, runtime environments, containers, etc. But there is no standardized way of organizing these and picking/choosing which ones should go into what environment. Maybe WinterCG is a step in the right direction?
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For another example, JavaScript should have its own set of organized specs based on the kind of environment it will be embedded in and the other technologies that it will have to interact with, just like Wasm does. These could be things like a system embedded runtime (like Deno), a JS-Wasm container for running at the edge and being able to invoke Wasm for heavy computation (like Deno-Deploy), and of course the typical browser environment. As of right now JavaScript has a ton of different APIs that could be applicable in a browser, runtime environments, containers, etc. But there is no standardized way of organizing these and picking/choosing which ones should go into what environment. Maybe WinterCG is a step in the right direction?
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