Procedural Generation Methods?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/gamedev

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  • WaveFunctionCollapse

    Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

  • waveFunctionCollapse

    C implementation of Maxim Gumin's wave function algorithm done as a part of our C project at Imperial (by ic-pcg)

  • Scout APM

    Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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