ContentPipe & ResourceCache - a couple of open-source .NET game content framework I've been working on in my spare time

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • ContentPipe

    A simple framework for automating content pipelines for indie games

  • So that's how I arrived at ContentPipe and ResourceCache.

  • ResourceCache

    A simple resource loading framework for .NET games

  • So that's how I arrived at ContentPipe and ResourceCache.

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    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • FNA

    FNA - Accuracy-focused XNA4 reimplementation for open platforms

  • So a little bit of context here: I'm a huge fan of the FNA game framework. It's an open source replacement for the discontinued XNA 4.0 framework. I think it's fantastic for small scale indie projects, it's such a nice blank canvas "only the things you need" approach.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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