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I see, yes, RigidBodySim is in a bit of a bad place since Twan and Robin spend all of their time doing "real robotics projects" now (they are both at Boston Dynamics). I think it's fine though, since I don't think that that is the right implementation anymore anyways. Robotics simulators like Drake, (Diff)Taichi, MuJoCo, etc. end up numerically unstable when trying to model real physics, which is why still the big industrial simulations use Dymola. This is why these days it's all going the route of ModelingToolkit. MTK plus a differentiable simulator (DifferentialEquations.jl) already runs circles around MuJoCo and DiffTaichi, it just needs to complete its library to make building rigid body simulations a lot simpler. Once the mechanical components portion of the ModelingToolkit Standard Library is completed, we plan to demonstrate some things like control of UAVs and such. That's all slated for this year (and is connected to some things going on in JuliaSim), in which case I think we'll be in a much better state for this domain.
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