Looking to learn how to mod LoR, anyone have a good entry level guide?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/libraryofruina

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  • AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

    For ripping content from either game's resource files: https://github.com/Perfare/AssetStudio

  • notepad-plus-plus

    Notepad++ official repository

    For digging into the game's code aka opening .dll files (found in the Managed folder of the _Data folders): https://github.com/dnSpy/dnSpy For editing mod files (non-dll), there's Notepad (built-in for Windows), Notepad++ (https://notepad-plus-plus.org/), and Visual Studio Code (https://code.visualstudio.com/).

  • SonarQube

    Static code analysis for 29 languages.. Your projects are multi-language. So is SonarQube analysis. Find Bugs, Vulnerabilities, Security Hotspots, and Code Smells so you can release quality code every time. Get started analyzing your projects today for free.

  • dnSpy

    For digging into the game's code aka opening .dll files (found in the Managed folder of the _Data folders): https://github.com/dnSpy/dnSpy For editing mod files (non-dll), there's Notepad (built-in for Windows), Notepad++ (https://notepad-plus-plus.org/), and Visual Studio Code (https://code.visualstudio.com/).

  • Visual Studio Code

    Visual Studio Code

    For digging into the game's code aka opening .dll files (found in the Managed folder of the _Data folders): https://github.com/dnSpy/dnSpy For editing mod files (non-dll), there's Notepad (built-in for Windows), Notepad++ (https://notepad-plus-plus.org/), and Visual Studio Code (https://code.visualstudio.com/).

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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