People who have created A Unity Web project (at scale), what is your experience?

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    I'm thinking of building a game and have played around with Phaserjs, which I think is great. I was also curious about the WebGL conversion of a Unity game. Does anyone have experience with an application with a small/medium sized game with multiple players, maybe even some socket.io stuff? If so, I'd love to hear what the opinions are with Unity. :-)

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

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