Off-axis projection

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  • Virtual-Showcase

    View-dependent stereo (off-axis projection) in Unity.

  • You can download the current Windows build here. It's meant to be used as a virtual vitrine where you load a 3D scan of some old object and people can view it on a 3D TV with motion parallax. You have to do the calibration in the main scene by pressing "C". It's not perfect and depends quite a bit on your camera and lighting.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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