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If you want to get paid, projects will need a lot of non-coding work after coding the basic features: presentation website, payment/licensing, contact forms, ProductHunt/HN launch, copy text (have you ever tried to fit what your product solves in two short sentences?)
One good strategy I found accidentally through Lunar (https://lunar.fyi) is to launch for free, prioritizing the contact form, and letting people know that you’ll want to make the product paid in the future.
After all the user feedback, the product will probably look very different from the first free version and most people will want to pay for the new polished version.
Some will feel betrayed, but as long as you’re keeping the old free version available, you’re not doing anything wrong.
I shared Lunar for free for 4 years before doing a huge paid update with Apple Silicon support and a ton of user feedback implemented. Most people were happy to pay and I’m now doing Lunar full time, earning around $3.5k a month, and the best part is that Lunar v1 only needed about one week of work to see that it solves a real problem.
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4. Push notifications. First party or via other services; I personally send Pushbullet notifications for stuff via [1] (and currently looking at [2]), previously with npm and bash scripts; Pushover is fairly similar, and I've seen a newish offering called Pushkeep. Generalized webhooks might also work (I believe Pushbullet can be used this way, not sure about others).
[1]: https://github.com/GustavoKatel/pushbullet-cli python
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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