What after wgpu tutorial?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/GraphicsProgramming

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  • learn-wgpu

    Guide for using gfx-rs's wgpu library.

    Pretty sure OP meant https://sotrh.github.io/learn-wgpu/

  • wgpu

    Safe and portable GPU abstraction in Rust, implementing WebGPU API.

    I'm also looking at the examples directory in the wgpu source repository. That's pretty much how I got shadow maps working. https://github.com/gfx-rs/wgpu/tree/master/wgpu/examples

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