Which language should I choose?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • LWJGL

    LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

  • If you like java use it, there is nothing wrong with that. Ive heard of a library LWJGL (https://www.lwjgl.org/). From what Ive heard it is pretty solid.

  • lwjgl3-wiki

    The LWJGL 3 Wiki

  • If Java is what you know, give JMonkeyEngine (Tutorial), libGDX (Tutorials), or LWJGL (Tutorials) a try.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • jMonkeyEngine

    A complete 3-D game development suite written in Java.

  • If Java is what you know, give JMonkeyEngine (Tutorial), libGDX (Tutorials), or LWJGL (Tutorials) a try.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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