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Yes, std is not pure Rust in that sense. The steed project (https://github.com/japaric/steed) attempted to create a pure Rust implementation of std and follow up projects like mustang attempt the same, so this is not as absurd as it might sound. I agree that my definition creates transitivity issues, so depending on std should not make a library "inpure".
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Windows might be possible to construe as "Pure Rust" even under this definition, as the windows crate is Microsoft's direct projection of the Windows API into Rust, with no C headers involved. (In fact, the ABI is even extern "system", not extern "C", so you can pretend it's less C.)
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