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Arma 3 ACE mod does all of this for their ballistics. It models velocity, gravity, ballistic coefficients of projectiles, temperature, pressure, humidity, wind, altitude, air friction, barrel twist, Coriolis effect, and probably more. (https://github.com/acemod/ACE3/blob/master/extensions/advanced_ballistics/AdvancedBallistics.cpp) However this is overkill for what I wanted, which was simply just velocity, gravity, drag, and perhaps wind. The issue with the ACE implementation is that
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Hence, a higher number means a more popular project.