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I’ve been reading CS papers for a few years now (mostly FP or PL related) and wrote some summaries for a selection of them[0]. FP and PL literature is very accessible, many authors have a desire to communicate some aspect of programming languages or type systems that is readable even if you have only an introductory knowledge of the field. Also, papers are a great source for knowledge that is not easily found in books and documentation online.
[0] https://github.com/siraben/fp-notes/blob/master/Papers.md
Maybe a bit tangential to the original comment, but have you also checked some practical implementations of path planning in Minecraft, such as Baritone (https://github.com/cabaletta/baritone)? Practical as in, it is actually deployed widely to automate various kinds of complex tasks (building structures, automate mining, killing other human players) for bots in anarchy servers?
Although the method uses a variant of A* and might not be that “fancy” in academia terms, it’s astonishing how far it can achieve (see demos like [1] and [2]) and might actually be far more useful to study it closely instead of more theoretical papers.