Best and most current library for Functional Reactive Programming?

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  • obelisk

    Functional reactive web and mobile applications, with batteries included.

    when it comes to applything FRP to GUI, you should definitely choose Obelisk (based on Reflex) over Threepenny-GUI (more or less based on Reactive-banana). here is why.

  • godot-haskell

    Haskell bindings for GdNative

    You could also check out the Haskell bindings to the Godot game engine. Although Godot has it's own scripting language which tends to be easier to use for simple game development. If you have complex game logic that you want to implement in Haskell, you could go this route.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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