[R] SeamlessGAN: Self-Supervised Synthesis of Tileable Texture Maps

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/MachineLearning

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  • WaveFunctionCollapse

    Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

    Anyone interested in this may also be interested in this github repo which made the rounds years ago.

  • neural_terrain_2

    This project contains code for generating realistic procedural heightmaps using neural networks.

    I've done something similar a couple of years ago https://github.com/liquidnode/neural_terrain_2

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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