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TypeScript type system is Turing complete which means it can implement any logic, for example, computing Fibonacci sequence. Does that mean your types need to be that complex? I don’t think so.
My impression is that TypeScript’s complexity is caused by JS libs created years before TS got popular — Lodash, Ramda, Redux, and many many more. These libs were designed without keeping static types in mind, that’s why their typings, created afterwards, are very challenging to understand. Good code is a code easy to read — that’s why you’d better keep your types simple.
My impression is that TypeScript’s complexity is caused by JS libs created years before TS got popular — Lodash, Ramda, Redux, and many many more. These libs were designed without keeping static types in mind, that’s why their typings, created afterwards, are very challenging to understand. Good code is a code easy to read — that’s why you’d better keep your types simple.
My impression is that TypeScript’s complexity is caused by JS libs created years before TS got popular — Lodash, Ramda, Redux, and many many more. These libs were designed without keeping static types in mind, that’s why their typings, created afterwards, are very challenging to understand. Good code is a code easy to read — that’s why you’d better keep your types simple.
My impression is that TypeScript’s complexity is caused by JS libs created years before TS got popular — Lodash, Ramda, Redux, and many many more. These libs were designed without keeping static types in mind, that’s why their typings, created afterwards, are very challenging to understand. Good code is a code easy to read — that’s why you’d better keep your types simple.
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