Haskell bindings for ENet
I find this interesting. Vibe.d is async, but written in a sync fashion (in essence, the async is hidden in the i/o subsystem). For my class with grade-school students, I used enet (http://enet.bespin.org/) with a wrapper I wrote to automatically serialize messages.
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Game networking with QUIC
1 project | reddit.com/r/gamedev | 13 Aug 2022
Using C libraries in Haskell with Cabal
5 projects | reddit.com/r/haskell | 26 Jul 2022
HTTP/3 becomes a standard, at last - Networking - Security
2 projects | reddit.com/r/programming | 10 Jun 2022
Making a multiplayer server
4 projects | reddit.com/r/VoxelGameDev | 6 Jun 2022
Will I suffer attempting to use Haskell in a company that mainly uses c++
2 projects | reddit.com/r/haskell | 31 Dec 2021