What should we know about fonts?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
  • Google Fonts

    Font files available from Google Fonts, and a public issue tracker for all things Google Fonts

  • - Use dafont or Google Fonts to get some free and easy to use fonts. (Trust Google Fonts more.)

  • opendyslexic

    OpenDyslexic, a typeface that uses typeface shapes & features to help offset some visual symptoms of Dyslexia. Now in SIL-OFL.

  • I'm not really an expert but I do look into accessibility in most games out of curiosity (and because my bro is colorblind so I gotta make sure he can play what I buy him). Some games allow for the font to be switched to opendyslexic. This is designed to be easily read by people with dyslexia.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • osifont

    Free TrueType font for CAD projects

  • I'm a font designer with an interest in game typography, so if anyone wants to pick my brain, ask away!

  • harfbuzz

    HarfBuzz text shaping engine

  • And if a person embarks on rendering their own fonts with freetype, they will likely need to use harfbuzz for shaping.

  • Gidole

    Gidole - Open Source Modern DIN

  • For example Giodel is under the OFL+MIT license. https://github.com/larsenwork/Gidole

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts