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GGPO doesn't really solve the biggest problem with SFV's netcode, which is client timesync. It does have code in there to handle it by slowing down the client that's ahead and allowing the client that's behind to catch up, but that doesn't fix the fact that one client consistently gets ahead in the first place, and also means the faster client will see more stuttering or slowdown.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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