Direct3D on Flutter Desktop

This page summarizes the projects mentioned and recommended in the original post on /r/FlutterDev

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  • angle

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Skia on Windows uses Angle as renderer, which uses DXD9 & DXD11 on Windows as backing renderer

  • Flutter

    Flutter makes it easy and fast to build beautiful apps for mobile and beyond

    There was a blocking issue for Flutter Windows that some low-end PCs could not afford DXD9 and crash on startup: https://github.com/flutter/flutter/issues/51286

  • InfluxDB

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  • engine

    The Flutter engine (by flutter)

    The fix is https://github.com/flutter/engine/pull/25205 to use soft renderer SwiftShader instead of DXD9 on low-end PCs

  • swiftshader

    SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

    The fix is https://github.com/flutter/engine/pull/25205 to use soft renderer SwiftShader instead of DXD9 on low-end PCs

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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