SGDK - A free and open development kit for the Sega Mega Drive
There's a lot of retro dev happening now across the board. SGDK has led to a big interest in making Genesis/Megadrive games. Jo Engine is increasing interest in the Saturn, etc. I'm also attempting to help contribute by writing a book on Neo Geo development (it has a long ways to go)
a Saturn homebrew showcase - https://www.youtube.com/watch?v=NqKKExcTaKo
🖨 Port of a famous C64 BASIC one-liner to the Game Boy.
The official Game Boy Programming Manual  leaked and is available at the Internet Archive. It's a great resource.
If you're just getting started with assembly and want to look at a short program, my maze generator  is available on GitHub with annotated source code.
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Translation files for duckduckgo.com
I believe the LR35902 SoC is exclusive for the Game Boy, but the actual CPU core, SM83, is probably used elsewhere. Sharp's datasheets  mention home appliances as intended application.
Crowd sourcing for genesis
1 project | /r/SEGAGENESIS | 23 Apr 2023
If I were to try to make a simple 2D RPG or visual novel is the n64 easier than genesis Dreamcast and Saturn?
2 projects | /r/n64 | 9 Apr 2023
Problem with compiling
1 project | /r/SGDK | 30 Jan 2023
Best way to create a map with enemy characters using C?
1 project | /r/C_Programming | 23 Jan 2023
At least college isn't making me learn Objective-C.
2 projects | /r/ProgrammerHumor | 10 Jan 2023