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As far as engineering effort, you can read this GitHub comment for an overview of where we’d like to take the project in the future. The tl;dr here is that the open sum type view of the world made it very concise to fold over syntax trees (since such a view of data is ultimately unityped, recursion schemes Just Work), but the tradeoff thus associated—namely, that you have to parse a concrete syntax tree into an open-sum view (a complicated and painful-to-read process), that you can never really be sure how a given syntax tree is shaped, and that the types don’t help you nearly as much as they could—proved to be too onerous to deal with. Going forward, we’re generating syntax types from the AST once per target language, and working on an abstraction (probably via this generated code; I made five separate efforts at using Generics for this, and failed every time) that recovers at least some of the convenience of recursion schemes. It turns out that recursion schemes over a mutually recursive syntax tree—as pretty much every language’s syntax trees are, in practice—are pretty much an unsolved problem, especially when extended to languages like TypeScript, which have hundreds of different syntax nodes.
Which they implement in Rust. https://github.com/github/stack-graphs
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