How to use OpenGL in Rust?

This page summarizes the projects mentioned and recommended in the original post on /r/rust

Our great sponsors
  • Onboard AI - Learn any GitHub repo in 59 seconds
  • InfluxDB - Collect and Analyze Billions of Data Points in Real Time
  • SaaSHub - Software Alternatives and Reviews
  • glow

    GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code (by grovesNL)

    If you want to target desktop, mobile and/or web: https://github.com/grovesNL/glow

  • learn-opengl

    Learn OpenGL lessons in Rust (by rust-tutorials)

    You can supplement this with this repository: https://github.com/rust-tutorials/learn-opengl if you need some help translating LearnOpenGL.com to Rust.

  • Onboard AI

    Learn any GitHub repo in 59 seconds. Onboard AI learns any GitHub repo in minutes and lets you chat with it to locate functionality, understand different parts, and generate new code. Use it for free at www.getonboard.dev.

  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

    In short: I used Lokathors Gl33 library (https://crates.io/crates/gl33) and the https://learnopengl.com/ website for the actual tutorial.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts