GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code (by grovesNL)
If you want to target desktop, mobile and/or web: https://github.com/grovesNL/glow
Learn OpenGL lessons in Rust (by rust-tutorials)
You can supplement this with this repository: https://github.com/rust-tutorials/learn-opengl if you need some help translating LearnOpenGL.com to Rust.
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Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
In short: I used Lokathors Gl33 library (https://crates.io/crates/gl33) and the https://learnopengl.com/ website for the actual tutorial.
[Media] Spinning triangle using Nalgebra and Glow OpenGL bindings. Followed WebGL Programming Guide and Glow example.
1 project | /r/rust | 9 Jan 2022
rust game for web, gltf question
2 projects | /r/rust_gamedev | 15 May 2022
2 projects | /r/rust | 20 Nov 2021
Shaders and Uniforms in pure SDL2?
3 projects | /r/rust_gamedev | 4 Jul 2021
Italic text in Alacritty, tmux, and Neovim
1 project | news.ycombinator.com | 23 Nov 2023