How to use OpenGL in Rust?

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • glow

    GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code (by grovesNL)

    If you want to target desktop, mobile and/or web: https://github.com/grovesNL/glow

  • learn-opengl

    Learn OpenGL lessons in Rust (by rust-tutorials)

    You can supplement this with this repository: https://github.com/rust-tutorials/learn-opengl if you need some help translating LearnOpenGL.com to Rust.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

    In short: I used Lokathors Gl33 library (https://crates.io/crates/gl33) and the https://learnopengl.com/ website for the actual tutorial.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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