OpenGL/Vulkan usecases

This page summarizes the projects mentioned and recommended in the original post on /r/cpp

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  • nanovg

    Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations + Simple stupid SVG parser + Debian Packages (by inniyah)

  • My current personal project is a 2D editor for setting up Box2D contraptions. I'm writing this for the web, so the C++ is compiled to wasm and WebGL is used for drawing. I'm currently not doing a whole lot of interaction with OpenGL myself, but rather using NanoVG to get a higher level 2D drawing API.

  • Box2D

    Box2D is a 2D physics engine for games

  • My current personal project is a 2D editor for setting up Box2D contraptions. I'm writing this for the web, so the C++ is compiled to wasm and WebGL is used for drawing. I'm currently not doing a whole lot of interaction with OpenGL myself, but rather using NanoVG to get a higher level 2D drawing API.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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