God of War Gameplay on M1 Air Base Model

This page summarizes the projects mentioned and recommended in the original post on /r/macgaming

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  • dxvk

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine (by marzent)

    Dxvk:-https://github.com/marzent/dxvk/releases/tag/v1.9.2-mac-async Molten Vk:-https://github.com/Gcenx/MoltenVK/releases/tag/v1.1.4

  • MoltenVK

    MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on iOS and macOS. (by The-Wineskin-Project)

    Dxvk:-https://github.com/marzent/dxvk/releases/tag/v1.9.2-mac-async Molten Vk:-https://github.com/Gcenx/MoltenVK/releases/tag/v1.1.4

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

  • dxvk

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    https://github.com/doitsujin/dxvk/commit/42c06ceb51dcce591981ee3b90d63ea265448e1f ([util] Enable performance options for God of War)

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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