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> Other issues include no support for file systems such as ZFS and btrfs in macOS
It's no thanks to Apple, but there actually is a very good ZFS driver for macOS. I'm using it now and have used it for years. https://openzfsonosx.org/
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Apple is in the business of selling hardware, and developing a cross-platform toolkit would have to potential to cannibalize that. I think Swift's weak footing in other OSs is also owed to that fact.
Apple's best bet is to create an ecosystem of hardware and software that is self-sustaining and moated. I'd argue that they are successful in that, but all those web platforms have significantly weakened the moat. You don't need apps like Sketch anymore (infact I consider Figma way superior), and you don't need most of their bundled native apps anymore (their are great replacements that are either native or web based).
So how will they strengthen the moat? Certainly not by further weakening it by sharing code with other platforms. They seem to be ready to accept that distributed systems won't go away and are obviously actively buying into that space (https://github.com/apple/swift-distributed-actors/). But, UI-wise, I'm only seeing renewed determination to push native apps: https://www.imore.com/apple-rebuilding-apple-music-native-ap.... And I think it makes sense for their bread-and-butter hardware business.
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