Procedural Worlds from Simple Tiles

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • WaveFunctionCollapse

    Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

    https://github.com/mxgmn/WaveFunctionCollapse

    It's cool, but I agree with some other commenters that it's not a very good way to generate an entire world, but it is a cool way to generate part of a world like a maze or something.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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