Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
It's cool, but I agree with some other commenters that it's not a very good way to generate an entire world, but it is a cool way to generate part of a world like a maze or something.
Help with creating maps from cellular automata
1 project | reddit.com/r/proceduralgeneration | 24 Jun 2022
Procedural Generation Methods?
2 projects | reddit.com/r/gamedev | 23 Jun 2022
(Simplified) Wave Function Collapse Function
2 projects | reddit.com/r/gamemaker | 17 Jun 2022
Gameplay-centric world/scene generation methods?
2 projects | reddit.com/r/proceduralgeneration | 12 Jun 2022
Screenshots of my Wave Form Collapse Tile Map Generation project
1 project | reddit.com/r/pygame | 5 Jun 2022