Language for game engine

This page summarizes the projects mentioned and recommended in the original post on /r/GraphicsProgramming

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  • LWJGL

    LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

    Based on this, Java and LWGJL may be a good choice.

  • dmd

    dmd D Programming Language compiler

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

  • rust-gpu

    🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

  • bevy

    A refreshingly simple data-driven game engine built in Rust

  • gfx

    [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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