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Some things are indeed a concern. Binary bloat is such a thing, where I agree - big binaries can be a problem, depending on the circumstances. Rust doesnt do the best job in minimizing that currently by default. However, some work has gone into that, and tools are available to make that less of an issue. I wouldnt see the ROP attacks as much of a problem, normally your regilar program already creates ample opportunities for that. If you are impacted, though: https://github.com/johnthagen/min-sized-rust provides several steps of varying complexity to make the binary smaller, matching C++'s size without too drastic measures.
I doubt that’s true, check this out, it’s designed with your use case in mind.