Haskell bindings for GdNative
Although godot-haskell might be a way to go with that? https://github.com/SimulaVR/godot-haskell
Proposed compiler and language changes for GHC and GHC/Haskell
Ah, yes.. It will take one more genius to move this forward.
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An easy to use, fast extensible effects library with seamless integration with the existing Haskell ecosystem.
This leaves effectful. I should look into it. Did you try it yourself?
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XDG Directory Spec in Fedora?
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Just started exploring Haskell as an experienced C++ dev. Looking for tips.
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