I just took a random screenshot and made it look prettier. [ I don't know if this counts as fanart ]

This page summarizes the projects mentioned and recommended in the original post on /r/PixelGun

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  • smaa

    SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.

  • B: SMAA (Edges with no AA at a low res looks ugly. Lets take the edge off a bit.) (Github)

  • LZ4

    Extremely Fast Compression algorithm

  • E: Realtime compression (A good compression library like Zstandard can make a game less than half the size while taking a tiny amount of CPU power when loading stuff. I think thats a pretty worthwhile trade.) (ZSTD github) (LZ4 github)

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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