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The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
If you want to scale up, you want to separate your compiles from your game servers. Your compiles would run on something like Unity Cloud Build, Jenkins or TeamCity - My preference is fully managed as it lets me focus on the game itself, so Unity Cloud build is likely worth it assuming you can make it work.
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