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Paper
The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
In a winamp discussion thread a couple of days ago somebody linked to https://www.strawberrymusicplayer.org/ , and I had the same reaction to their "It's written in C++ using the Qt toolkit and GStreamer. Strawberry is compatible with both Qt version 5 and 6.”
It’s definitely weird for end-user software to promote itself based on internal implementation details, but it’s by no means a rust-exclusive phenomenon.
Also mass locking Microsoft accounts that were created without providing a phone number[1].
For some reason they locked my completely unused Microsoft account, that was created for the sole purpose of migrating my Minecraft account to, due to "unusual activity". The reasonable thing to do in such a case if of course to require users to "[verify] [they] are the account owner" by receiving an SMS verification code on an arbitrary phone number (they explicitly mention the possibility of "asking a trusted friend or family member" for this).
[1] https://github.com/MultiMC/Launcher/issues/4093
Multiplayer modding is still very much alive and well. There is both the client-side route (where everyone uses a modpack tool like https://atlauncher.com/) or the successor to Bukkit, Spigot (and its High-performance fork, PaperMC: https://papermc.io/)
Spigot/Paper are bukkit-compatible and you can load modpacks from the spigot.org site, or even bukkit.org, which is still operational to this day.
Source: I run several instances myself and I help develop a server management tool for it: https://craftycontrol.com/