What interactive fiction platform ya'll use (if you guys are IF content makers)?

This page summarizes the projects mentioned and recommended in the original post on /r/interactivefiction

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  • ink

    inkle's open source scripting language for writing interactive narrative. (by inkle)

  • I've been eager to try using inklewriter to make something: this seems extremely approachable, and I loved the ink-based Heaven's Vault. Haven't yet actually tried making anything, though.

  • RenPy

    The Ren'Py Visual Novel Engine

  • I'll also second the other user who recommended Ren'Py as an accessible creation too, but I've never been able to produce enough art to justify trying to make an out-and-out VN. Though, I guess Christine Love's Digital: A Love Story shows a clever way around this limitation.

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  • twinejs

    Twine, a tool for telling interactive, nonlinear stories

  • You already know about Twine: I've never finished a game with it, but I've used it several times for prototyping and unreleased projects. It's a good system, and I've enjoyed many Twine games, most recently Leon Arnott's You Are SpamZapper 3.1, which I suppose counts as an endorsement for the Harlowe story format for Twine.

  • inform7-ide

    A design system for interactive fiction based on natural language.

  • I released my game The Exigent Seasons several months ago, and the system I used to make it was Inform 7, which is one of the more powerful and popular tools for creating interactive fiction. It's great for making IF in the style of Infocom and the other old text adventures. It does have a learning curve to make anything complex, but there's a built-in manual which made it easy to teach myself the techniques I needed as I went along.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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