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Javascript games are fine and, for all intents and purposes, are the most cross platform you can get. I do suspect that you'd have an easier time using something like Cocos or Phaser instead of React Native. I would also recommend you to try packing it with either Neutralino or Tauri instead of React Native, doesn't make much sense to bundle the whole browser with the game, imo.
Javascript games are fine and, for all intents and purposes, are the most cross platform you can get. I do suspect that you'd have an easier time using something like Cocos or Phaser instead of React Native. I would also recommend you to try packing it with either Neutralino or Tauri instead of React Native, doesn't make much sense to bundle the whole browser with the game, imo.
I highly recommend looking into https://www.raylib.com and https://libgdx.com. Both of these give you the freedom to program the way you want while still providing useful abstractions (cross platform, graphics, audio, common math for games) but neither have the complex learning curve of something like unity or Godot where you feel you need to spend a lot of time learning Godot instead of general coding principles.
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