BGFX DirectX11 "Failed to create vertex shader" over Windows 10x64, but works fine under Win7x86 with d3d9.

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  • bgfx

    Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

  • Im using this lib for getting renderer API, on pretty old PC with win7x86 works pretty fine, but when Im trying to start it on Windows 10x64 with DirectX11(software) on DirectX10(hardware) it says the next thing:

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