Opinion: Modding is a great way to learn how to code games

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • OniObjectExplorer

    Object Explorer for Oni - this is a debug tool that allows you to browse and edit gameobjects

  • I made a debug tool for Oni that lets you browse and edit gameobjects during runtime, since we of course don't have access to the unity inspector. I had to dig through some of that input code to figure out how to prevent inputs to the mod from interfering with inputs for the game. It was very interesting to look through that part of the code.

  • Exercism - website

    The codebase for Exercism's website. (by exercism)

  • If you don't know how to code yet but want to code mods for Unity games, you should first learn C#. There are plenty of resources for that. One that I think is particularly good is exercism.org. But you should also try to at least build a simple game in Unity from scratch, like tetris or whatever. Trying to jump into coding mods without any programming ability will be very difficult.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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